Achievement diaries

0 / 48Tiers complete
0 / 492Tasks done
492 results
DoneRegionActions
Completion of Rune Mysteries
Easy
ArdougneRune Mysteries
5 Thieving
Easy
ArdougneReady now
Silk
Easy
ArdougneReady now
None
Easy
ArdougneReady now
None
Easy
ArdougneReady now
Completion of Biohazard
Easy
ArdougneBiohazard
Rusty sword and 100 coins
Easy
ArdougneReady now
None
Easy
ArdougneReady now
None
Easy
ArdougneReady now
None
Easy
ArdougneReady now
Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code BIS.
Medium
ArdougneFairytale II - Cure a Queen
39 Agility, 38 Strength and 21 Ranged; Mith grapple and any crossbow
Medium
ArdougneReady now
31 Farming; 3 strawberry seeds, spade, seed dibber (or Barbarian Farming), and a rake; Basket of apples recommended to pay the nearby farmer to protect the crop
Medium
ArdougneReady now
Completion of Plague City; 51 Magic; Means to cast Ardougne Teleport ( )
Medium
ArdougnePlague City
Completion of Enlightened Journey; 50 Firemaking; Yew log; If the route has not been unlocked yet, 11 total yew logs are required to unlock it before flying again to Castle Wars to complete this task. Upon unlocking the route, you may use 1 normal log to depart to Taverley before returning to Castle Wars for the task completion.
Medium
ArdougneEnlightened Journey
Completion of The Hand in the Sand (unless playing as Ultimate Ironman); Bucket
Medium
ArdougneThe Hand in the Sand
Started Sea Slug; A small fishing net
Medium
ArdougneSea Slug
38 Thieving
Medium
ArdougneReady now
Partial completion of Watchtower; Any light source and the Skavid map
Medium
ArdougneReady now
Completion of Tower of Life; Raw chicken and raw swordfish; Weaponry
Medium
ArdougneTower of Life
Completion of Underground Pass; Iban's upgraded staff, or 200,000 coins and Iban's staff to have the Dark Mage in West Ardougne upgrade it
Medium
ArdougneUnderground Pass
Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code AIR
Medium
ArdougneFairytale II - Cure a Queen
Completion of Legends' Quest; Less than fully charged skills necklace or combat bracelet
Hard
ArdougneLegends' Quest
66 Magic
Hard
ArdougneReady now
72 Thieving; Lockpick recommended
Hard
ArdougneReady now
Partial completion of the Monkey Madness I quest; Karamjan monkey greegree
Hard
ArdougneReady now
Completion of Watchtower; 58 Magic; Means to cast the Watchtower teleport ( )
Hard
ArdougneWatchtower
59 Hunter; Rope and small fishing net
Hard
ArdougneReady now
68 Farming; Palm sapling, spade and a rake; 15 Papaya fruit recommended to pay the gardener
Hard
ArdougneReady now
70 Farming; Poison ivy seed, seed dibber (or Barbarian Farming), and a rake
Hard
ArdougneReady now
68 Smithing; 5 mithril bars and a hammer
Hard
ArdougneReady now
50 Construction; 25,000 coins for an estate agent to move your house to Yanille
Hard
ArdougneReady now
Partial completion of Plague City; 60 Smithing; Shield left half, shield right half and a hammer
Hard
ArdougneReady now
Completion of Mourning's End Part II; 65 Runecraft; Pure or daeyalt essence Note: Crafting runes using Guardian essence will NOT complete this achievement; Access to the Death Altar via the Abyss
Hard
ArdougneMourning's End Part II
81 Fishing and 91 Cooking; Raw manta ray, multiple recommended in case of burning one
Elite
ArdougneReady now
82 Thieving; Lockpick
Elite
ArdougneReady now
80 Thieving
Elite
ArdougneReady now
10 Crafting, 91 Smithing and 69 Fletching; Yew logs, runite bar, hammer, knife, and sinew or a tree root
Elite
ArdougneReady now
Completion of the Haunted Mine; Access to the Nightmare Zone; Salve amulet(i) or Salve amulet(ei), or 800,000 Nightmare Zone points points to imbue the normal one (reduced to 400,000 points with the hard tier of the Combat Achievements completed)
Elite
ArdougneHaunted Mine
85 Farming; Torstol seed, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Elite
ArdougneReady now
90 Agility
Elite
ArdougneReady now
Completion of Desert Treasure I; 94 Magic; Means to cast Ice Barrage ( or a Blighted ancient ice sack for every cast)
Elite
ArdougneDesert Treasure I
5 Hunter; Bird snare; Necklace of passage recommended for quick access to Eagle's Eyrie, near the Uzer Hunter area
Easy
DesertReady now
Any pickaxe; Necklace of passage recommended for quick access to Eagle's Eyrie, near the Uzer mine
Easy
DesertReady now
Rope
Easy
DesertReady now
Desert shirt, desert robe, and desert boots
Easy
DesertReady now
Weaponry, preferably Ranged or Magic
Easy
DesertReady now
Any grimy herb and 200 coins
Easy
DesertReady now
Rope; Antipoison and food recommended if not bringing your own potato cactus
Easy
DesertReady now
Players must have started Icthlarin's Little Helper for access to Sophanem.; Any artefact from Pyramid Plunder.
Easy
DesertIcthlarin's Little Helper
Started Icthlarin's Little Helper; 21 Thieving
Easy
DesertIcthlarin's Little Helper
Knife or a slash weapon, and an empty waterskin
Easy
DesertReady now
200 coins and a Shantay Pass or another 5 coins.
Easy
DesertReady now
30 Agility; Protection against desert heat recommended
Medium
DesertReady now
22 Slayer; Ice cooler
Medium
DesertReady now
47 Hunter; Rope and a small fishing net
Medium
DesertReady now
25 Thieving
Medium
DesertReady now
Completion of The Golem; 200 coins (or 205 coins if using the Shantay Pass)
Medium
DesertThe Golem
Completion of Eagles' Peak; Rope
Medium
DesertEagles' Peak
Completion of Spirits of the Elid
Medium
DesertSpirits of the Elid
36 Herblore; Harralander potion (unf) and goat horn dust
Medium
DesertReady now
Completion of Enakhra's Lament; Camulet
Medium
DesertEnakhra's Lament
Started Spirits of the Elid; Rope and light source
Medium
DesertSpirits of the Elid
20 Construction; Scroll of redirection and a house tablet
Medium
DesertReady now
35 Woodcutting; Any axe
Medium
DesertReady now
Partial completion of The Feud; 65 Thieving; Any blackjack
Hard
DesertReady now
45 Mining; Any pickaxe
Hard
DesertReady now
Completion of Dream Mentor; 68 Magic; Lunar spellbook selected; Waterskin that isn't full and means to cast Humidify ( )
Hard
DesertDream Mentor
See the strategy guide
Hard
DesertReady now
70 Agility
Hard
DesertReady now
Started Desert Treasure I; 65 Slayer and 10 Defence; Slayer helmet (requires 55 Crafting ) (and completion of Cabin Fever for Ironman accounts)
Hard
DesertDesert Treasure I +1
Completion of Desert Treasure I
Hard
DesertDesert Treasure I
Partial completion of Contact!; 50 Attack; Keris or Keris partisan, and any light source
Hard
DesertReady now
60 Firemaking; Yew log and a tinderbox
Hard
DesertReady now
68 Smithing; 5 mithril bars and a hammer
Hard
DesertReady now
85 Cooking; Raw wild pie
Elite
DesertReady now
Completion of Desert Treasure I; 94 Magic; Means to cast Ice Barrage ( )
Elite
DesertDesert Treasure I
95 Fletching; Dragon dart tip and feather
Elite
DesertReady now
Completion of Priest in Peril; 78 Construction; 2 mahogany planks, 2 gold leaves, saw, and hammer; Kq head or Kq head (tattered), and 50,000 coins to have the taxidermist stuff it; Additional 15,000 coins to construct a Skill Hall if you haven't already
Elite
DesertPriest in Peril
Started Icthlarin's Little Helper; 91 Thieving
Elite
DesertIcthlarin's Little Helper
Started Icthlarin's Little Helper; 85 Prayer
Elite
DesertIcthlarin's Little Helper
16 Construction
Easy
FaladorReady now
5 Agility
Easy
FaladorReady now
None
Easy
FaladorReady now
None
Easy
FaladorReady now
Bucket
Easy
FaladorReady now
None, though using Magic or a Ranged weapon is recommended
Easy
FaladorReady now
Tiara and a mind talisman
Easy
FaladorReady now
Have no weapons or armour equipped or in your inventory
Easy
FaladorReady now
Hammer and any pickaxe
Easy
FaladorReady now
None
Easy
FaladorReady now
Completion of The Knight's Sword and Doric's Quest; 10 Mining and 13 Smithing; Hammer and a Blurite bar
Easy
FaladorThe Knight's Sword +1
49 Firemaking; Tinderbox and a regular bullseye lantern
Medium
FaladorReady now
33 Magic; Means to cast Telegrab ( )
Medium
FaladorReady now
Crystal key
Medium
FaladorReady now
23 Farming (Ironman accounts require 47 Farming or the ability to kill gryphons); Bronze spear, watermelon, and a hay sack (you can fill an empty sack with hay at the hay bale in the chicken coop nearby.)
Medium
FaladorReady now
Completion of Skippy and the Mogres; 32 Slayer; Fishing explosive.; It is not possible to skip having to complete Skippy and the Mogres, or needing a fishing explosive, by killing them through a boat cannon through the Sailing skill.
Medium
FaladorSkippy and the Mogres
Partial completion of Ratcatchers
Medium
FaladorReady now
11 Agility, 37 Strength, and 19 Ranged; Mith grapple and any crossbow
Medium
FaladorReady now
40 Thieving
Medium
FaladorReady now
Completion of Recruitment Drive; 10 Prayer and 20 Defence; Initiate armour
Medium
FaladorRecruitment Drive
40 Crafting and 40 Mining; Any pickaxe and a brown apron, golden apron, or Crafting cape
Medium
FaladorReady now
42 Agility
Medium
FaladorReady now
30 Woodcutting and 30 Firemaking; Any axe and a tinderbox
Medium
FaladorReady now
36 Crafting (and 30 Farming for Ironman accounts); 6 Willow branches
Medium
FaladorReady now
37 Magic; Means to cast Falador Teleport ( )
Medium
FaladorReady now
56 Runecraft; 42 Runecraft with 3+ Raiments of the Eye pieces; 28 pure, daeyalt, or rune essence (less may suffice at higher Runecraft levels); Access to the Mind Altar (mind talisman/tiara, catalytic talisman/tiara, or the Abyss)
Hard
FaladorReady now
70 Prayer; 16 Construction; 5,000 coins (an additional 5,000 coins if your randomised family crest already is Saradomin, to change to another and back)
Hard
FaladorReady now
Spade and light source; See the strategy guide
Hard
FaladorReady now
72 Slayer; Protection from the wyvern's icy breath and weaponry to slay it
Hard
FaladorReady now
50 Agility
Hard
FaladorReady now
60 Mining; Prospector helmet or golden prospector helmet
Hard
FaladorReady now
Completion of the Heroes' Quest; Protection from dragonfire and weaponry to slay it
Hard
FaladorHeroes' Quest
50 Thieving
Hard
FaladorReady now
Completion of The Slug Menace; 30 Defence; 20 Prayer; Full Proselyte armour
Hard
FaladorThe Slug Menace
130 combined levels in Attack and Strength, or level 99 in either
Hard
FaladorReady now
Completion of Grim Tales; 50 Defence; Dwarven helmet
Hard
FaladorGrim Tales
88 Runecraft; 77 Runecraft with 2 Raiments of the Eye pieces or 1 Raiments of the Eye piece and abyssal lantern (with willow, magic, or redwood logs); 66 Runecraft with 3 Raiments of the Eye pieces; 55 Runecraft with 4 Raiments of the Eye pieces; 28 pure, daeyalt, or rune essence (less may suffice at higher Runecraft levels); Access to the Air Altar (air talisman/tiara, elemental talisman/tiara, or the Abyss)
Elite
FaladorReady now
Completion of Wanted!; 1,920 coins; Rank of White Knight Master (requires a Black Knight kill score of 1300 - this rank automatically starts at White Knight Novice, with a kill score of 100)
Elite
FaladorWanted!
91 Farming and 75 Woodcutting; Magic sapling, spade and any axe
Elite
FaladorReady now
Completion of all quests or level 99 in any skill; Any Cape of Accomplishment (except for joke skillcapes or the Max cape)
Elite
FaladorReady now
80 Agility
Elite
FaladorReady now
81 Herblore; Toadflax potion (unf), crushed nest
Elite
FaladorReady now
11 Hunter; Bird snare
Easy
FremennikReady now
Completion of The Fremennik Trials; 500 coins (optional)
Easy
FremennikThe Fremennik Trials
Weaponry
Easy
FremennikReady now
Completion of The Fremennik Trials; 23 Crafting, 20 Mining and 20 Smithing; Any pickaxe (can be found north of the Rellekka mine) and a tiara mould
Easy
FremennikThe Fremennik Trials
Started The Giant Dwarf; Dramen or Lunar staff recommended to travel to Fairy ring code DKS for quick access to the city
Easy
FremennikThe Giant Dwarf
Waterbirth teleport tablet to directly access the island, or either 1000 coins or quest completion of The Fremennik Trials to travel via Jarvald
Easy
FremennikThe Fremennik Trials
Started The Giant Dwarf; 5 Thieving
Easy
FremennikThe Giant Dwarf
Bucket
Easy
FremennikReady now
Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1
Easy
FremennikReady now
15 Woodcutting and 15 Firemaking; Any axe (can be found north of the Rellekka mine) and a tinderbox
Easy
FremennikReady now
Partial completion of Olaf's Quest; 47 Slayer; Weaponry, and a spade to enter the Brine Rat Cavern
Medium
FremennikReady now
Completion of Eagles' Peak; Rope
Medium
FremennikEagles' Peak
Completion of The Fremennik Trials; 30 Mining; Any pickaxe (can be found north of the Rellekka mine)
Medium
FremennikThe Fremennik Trials
Completion of The Fremennik Trials; 42 Thieving
Medium
FremennikThe Fremennik Trials
Completion of The Fremennik Trials and having started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code CIP
Medium
FremennikThe Fremennik Trials +1
45 Hunter; 35 Hunter with a butterfly net and jar
Medium
FremennikReady now
Partial completion of The Fremennik Trials; 37 Construction; 30,000 coins, 4 oak planks, saw, and hammer to construct a menagerie with a pet house, if you haven't already; Pet rock
Medium
FremennikReady now
Completion of Horror from the Deep; Food and 43 Prayer for protection prayers recommended; Way of getting past the two-man doors at the dungeon entrance (help from another player, pet rock and rune thrownaxes, or 85 Agility for the rock shortcut)
Medium
FremennikHorror from the Deep
Partial completion of Between a Rock...; 40 Mining; 30 Defence; Any pickaxe and the gold helmet
Medium
FremennikReady now
Completion of Eadgar's Ruse; 61 Magic; Means to cast Trollheim Teleport ( )
Hard
FremennikEadgar's Ruse
55 Hunter; Teasing stick, logs, and a knife
Hard
FremennikReady now
66 Herblore; Cadantine potion (unf) and white berries
Hard
FremennikReady now
Started The Giant Dwarf; 75 Thieving
Hard
FremennikThe Giant Dwarf
Partial completion of The Fremennik Isles; 56 Woodcutting; Hammer, rope, a set of bronze nails, and 2 arctic pine logs.
Hard
FremennikReady now
Started The Fremennik Isles; 70 Mining; Any pickaxe
Hard
FremennikThe Fremennik Isles
Partial completion of Throne of Miscellania; Rake, pickaxe, axe, harpoon and/or lobster pot, depending on how you plan to gain support
Hard
FremennikReady now
Completion of Lunar Diplomacy; 72 Magic; Lunar spellbook selected; Means to cast Waterbirth Teleport ( )
Hard
FremennikLunar Diplomacy
Started The Giant Dwarf; 60 Smithing
Hard
FremennikThe Giant Dwarf
Way of getting past the two-player doors at the dungeon entrance (help from another player, pet rock and rune thrownaxes, or 85 Agility for the rock shortcut); See the strategy guide
Elite
FremennikReady now
Completion of Lunar Diplomacy; 82 Runecraft; 28 pure or daeyalt essence (this task is not bypass-able with Raiments of the Eye)
Elite
FremennikLunar Diplomacy
Started The Fremennik Isles; 80 Crafting; Dragonstone, gold bar, and an amulet mould
Elite
FremennikThe Fremennik Isles
80 Agility
Elite
FremennikReady now
Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1; 70 Agility, 70 Strength, 70 Hitpoints, and 70 Ranged (only Hitpoints is boostable); See the boss overview (or see the individual strategy guides for Kree'arra, General Graardor, Commander Zilyana, and K'ril Tsutsaroth)
Elite
FremennikReady now
Partial completion of the Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1; 83 Slayer; Weaponry
Elite
FremennikReady now
16 Fishing; Big fishing net
Easy
KandarinReady now
3 coins
Easy
KandarinReady now
None
Easy
KandarinReady now
None
Easy
KandarinReady now
13 Farming; 3 jute seeds, rake, and a seed dibber
Easy
KandarinReady now
None
Easy
KandarinReady now
Started Elemental Workshop I; Battered key and weaponry
Easy
KandarinElemental Workshop I
Fishbowl with water, seaweed, and 10 coins
Easy
KandarinReady now
20 coins
Easy
KandarinReady now
None
Easy
KandarinReady now
20 Agility
Easy
KandarinReady now
Completion of Alfred Grimhand's Barcrawl; 35 Agility
Medium
KandarinAlfred Grimhand's Barcrawl
48 Herblore; Vial of water, irit leaf, unicorn horn dust
Medium
KandarinReady now
40 Ranged
Medium
KandarinReady now
36 Agility, 22 Strength, and 39 Ranged; Mith grapple and any crossbow; Dusty key or 70 Agility; Protection from dragonfire recommended
Medium
KandarinReady now
46 Fishing and 43 Cooking; Big fishing net
Medium
KandarinReady now
45 Magic; Means to cast Camelot Teleport ( )
Medium
KandarinReady now
50 Fletching; Maple shortbow (u) and bow string
Medium
KandarinReady now
26 Farming; Limpwurt seed, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Medium
KandarinReady now
Partial completion of Elemental Workshop II
Medium
KandarinReady now
Started Waterfall Quest; Weaponry; Rope; Glarial's amulet only if Waterfall Quest isn't yet completed
Medium
KandarinWaterfall Quest
Completion of the Barbarian Assault tutorial to be able to play the minigame
Medium
KandarinReady now
47 Thieving; Lockpick; Combat bracelet recommended for quick access from the nearby Ranging Guild
Medium
KandarinReady now
Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code ALS
Medium
KandarinFairytale II - Cure a Queen
30 Mining; Any pickaxe
Medium
KandarinReady now
Access to Barbarian Fishing; 70 Fishing, 45 Agility, and 45 Strength; Barbarian rod and suitable bait (fishing bait, feathers, fish offcuts, roe, or caviar)
Hard
KandarinReady now
60 Agility
Hard
KandarinReady now
70 Fletching and 60 Woodcutting; Any axe, bow string (can be spun from flax), and a knife
Hard
KandarinReady now
Completion of King's Ransom and the Knight Waves Training Grounds; 70 Prayer and 70 Defence (neither boostable)
Hard
KandarinKing's Ransom
56 Magic; Dusty key or 70 Agility; Unpowered orb and means to cast Charge Water Orb ( ); Protection from dragonfire recommended
Hard
KandarinReady now
Access to Barbarian Firemaking; 65 Firemaking; Maple logs, and any bow (except the twisted, cursed, dark, crystal, ogre, rain, starter or signed oak bow)
Hard
KandarinReady now
Started Desert Treasure I; 53 Thieving; Ring of visibility (or a ring of shadows) and weaponry
Hard
KandarinDesert Treasure I
Access to Barbarian Firemaking; Weaponry and protection from dragonfire
Hard
KandarinReady now
50 Strength and 50 Defence; See the gameplay overview and the strategy guide; 95,000 coins to purchase the granite body
Hard
KandarinReady now
50 Construction; 25,000 coins; Additional 5,000 coins if already using Fancy Stone, to change to something else and back
Hard
KandarinReady now
Access to Barbarian Smithing; 75 Smithing; Yew logs, adamantite bar, and a hammer
Hard
KandarinReady now
See the gameplay overview and the strategy guide
Elite
KandarinReady now
79 Farming; Dwarf weed seed, spade, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Elite
KandarinReady now
Completion of Family Crest; 76 Fishing and 80 Cooking; Harpoon (or Barbarian Fishing) and cooking gauntlets
Elite
KandarinFamily Crest +1
Access to Barbarian Herblore; 86 Herblore and 60 Agility; Stamina potion (2) and caviar
Elite
KandarinReady now
Access to Barbarian Smithing; 90 Smithing; Runite bar, magic logs, and a hammer
Elite
KandarinReady now
Access to Barbarian Firemaking; 85 Firemaking and 85 Crafting; Magic logs, chewed bones, tinderbox, and any woodcutting axe
Elite
KandarinReady now
Completion of Lunar Diplomacy; 87 Magic; Lunar spellbook selected; Means to cast Catherby Teleport ( )
Elite
KandarinLunar Diplomacy
None
Easy
KaramjaReady now
10 Agility
Easy
KaramjaReady now
40 Mining; Any pickaxe
Easy
KaramjaReady now
30 coins or a Ring of Charos(a)
Easy
KaramjaReady now
30 coins or a Ring of Charos(a)
Easy
KaramjaReady now
15 Agility
Easy
KaramjaReady now
Harpoon (or barehanded fishing), lobster pot, small fishing net, or a fishing rod with bait, depending on the spot you fish at
Easy
KaramjaBarbarian Training
Seaweed (can be found near Jiminua's Jungle Store)
Easy
KaramjaReady now
None
Easy
KaramjaReady now
Weaponry
Easy
KaramjaReady now
200 coins; 40 Agility recommended
Medium
KaramjaReady now
Started Dragon Slayer I
Medium
KaramjaDragon Slayer I
Started Dragon Slayer I
Medium
KaramjaDragon Slayer I
Completion of Shilo Village; 200 coins
Medium
KaramjaShilo Village
Completion of Jungle Potion; 10 Woodcutting; See the recommendations
Medium
KaramjaJungle Potion
16 Cooking; Spider carcass, and a skewer stick or an arrow shaft
Medium
KaramjaReady now
Completion of Shilo Village; Ship ticket or 20-50 coins (the price is random)
Medium
KaramjaShilo Village
Completion of Jungle Potion; 35 Woodcutting; Any axe; 100 trading sticks and having helped in Tai Bwo Wannai Cleanup (if using the Hardwood Grove); Machete or 79 Agility, and having started Legends' Quest (if using the Kharazi Jungle)
Medium
KaramjaJungle Potion +1
Completion of Jungle Potion; 50 Woodcutting; Any axe; 100 trading sticks and having helped in Tai Bwo Wannai Cleanup (if using the Hardwood Grove); Machete or 79 Agility, and having started Legends' Quest (if using the Kharazi Jungle)
Medium
KaramjaJungle Potion +1
Partial completion of Tai Bwo Wannai Trio; 65 Fishing; Karambwan vessel, some raw karambwanji, and a small fishing net
Medium
KaramjaReady now
Completion of Jungle Potion; Gout tuber, as well one of the following: 300 trading sticks and 3 cut or uncut opals 600 trading sticks and 3 cut or uncut jades 1200 trading sticks and 3 cut or uncut red topaz; You need to speak to Sharimika and go through the dialogue options and you must have picked up some trading sticks from a villager as reward before the dialogue options will show up for this diary step.
Medium
KaramjaJungle Potion
Completion of The Grand Tree
Medium
KaramjaThe Grand Tree
27 Farming; Any fruit tree sapling, a spade, and a rake
Medium
KaramjaReady now
41 Hunter; Teasing stick or Hunter's spear, knife, and any logs.
Medium
KaramjaReady now
10 Woodcutting; Any axe and 875 coins
Medium
KaramjaReady now
10 Woodcutting and 12 Agility; Any axe and 875 coins
Medium
KaramjaReady now
10 Woodcutting; Any axe and 875 coins
Medium
KaramjaReady now
Partial completion of The Grand Tree; Enough coins to pay the fare for a charter ship.
Medium
KaramjaReady now
Completion of Jungle Potion, and either completion of Shilo Village or items for Tai Bwo Wannai Cleanup; 40 Mining; Any pickaxe
Medium
KaramjaJungle Potion +1
At least one other player; Weaponry, optionally
Hard
KaramjaReady now
See the strategy guide
Hard
KaramjaReady now
Cooked oomlie wrap, or the requirements to make it ( 50 Cooking , a palm leaf, and a raw oomlie)
Hard
KaramjaReady now
44 Runecraft; Pure or daeyalt essence; Access to the Nature Altar (nature talisman/tiara, catalytic talisman/tiara, or the Abyss)
Hard
KaramjaReady now
Completion of Tai Bwo Wannai Trio (speak to Tinsay after the quest); 30 Cooking; Raw karambwan, multiple recommended in case of burning one
Hard
KaramjaTai Bwo Wannai Trio
Partial completion of Legends' Quest The quest can be started without all the required skills, but reaching this area requires 50 Agility, 50 Thieving, 52 Mining, and 50 Strength (all boostable).; Any axe, any machete, any pickaxe, and a lockpick
Hard
KaramjaReady now
53 Agility, 42 Ranged and 21 Strength; Mith grapple and any crossbow
Hard
KaramjaReady now
Partial completion of Legends' Quest; Any axe and machete, or 79 Agility for the vine shortcut
Hard
KaramjaReady now
Completion of Shilo Village; 100 Combat level and 50 Slayer, or a Slayer cape
Hard
KaramjaShilo Village
10 Woodcutting; Any axe, protection from dragonfire, and weaponry; 875 coins (unless you have unlocked permanently free access via either Saniboch or Banisoch)
Hard
KaramjaReady now
91 Runecraft; 28 pure or daeyalt essence (less may suffice with Raiments of the Eye pieces); Access to the Nature Altar (nature talisman/tiara, catalytic talisman/tiara, or the Abyss)
Elite
KaramjaReady now
See the strategy guide for the TzHaar Fight Cave; Fire cape or infernal cape
Elite
KaramjaReady now
68 Farming; Palm sapling, spade and rake; 15 papaya fruit recommended to pay the gardener
Elite
KaramjaReady now
87 Herblore; Antidote++ and 5-20 Zulrah's scales (5 per dose)
Elite
KaramjaReady now
72 Farming; Calquat sapling, spade and rake; 8 poison ivy berries recommended to pay the gardener
Elite
KaramjaReady now
15 Mining; Any pickaxe
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
25 Thieving
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
Spade
Easy
Kourend & KebosReady now
25 Construction; 8,750 coins for an estate agent to move your house to Hosidius (can only be done after you've visited Great Kourend)
Easy
Kourend & KebosReady now
None
Easy
Kourend & KebosReady now
Completion of Druidic Ritual; 12 Herblore; Tarromin potion (unf) and limpwurt root
Easy
Kourend & KebosDruidic Ritual
20 Fishing; Fly fishing rod and some feathers (bring enough feathers to account for fishing raw salmon multiple times before you get a raw trout)
Easy
Kourend & KebosReady now
Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code CIR
Medium
Kourend & KebosFairytale II - Cure a Queen
Combat gear; Antipoison recommended
Medium
Kourend & KebosReady now
Completion of The Depths of Despair, The Queen of Thieves, Tale of the Righteous, The Forsaken Tower and The Ascent of Arceuus; Kharedst's memoirs or the Book of the Dead
Medium
Kourend & KebosThe Depths of Despair +4
42 Mining; Any pickaxe; Face mask, gas mask, or slayer helmet
Medium
Kourend & KebosReady now
45 Farming
Medium
Kourend & KebosReady now
None
Medium
Kourend & KebosReady now
30 Crafting and 30 Construction; Hammer, 3 regular planks, and about 50 nails of any variant
Medium
Kourend & KebosReady now
Combat gear
Medium
Kourend & KebosReady now
43 Fishing and 35 Hunter; King worms (found on the island) or fish offcuts
Medium
Kourend & KebosReady now
49 Agility
Medium
Kourend & KebosReady now
50 Firemaking; Any axe, tinderbox, and warm clothing; Knife and a hammer or Imcando hammer recommended to score more points; Rejuvenation potions recommended for learners (these are made in the minigame's lobby)
Medium
Kourend & KebosReady now
Partial completion of Eagles' Peak; 53 Hunter; Box trap
Medium
Kourend & KebosReady now
50 Woodcutting; Any axe
Medium
Kourend & KebosReady now
60 Woodcutting
Hard
Kourend & KebosReady now
Partial completion of The Forsaken Tower; 70 Smithing; Adamantite ore and 6 coal
Hard
Kourend & KebosReady now
See the strategy guide
Hard
Kourend & KebosReady now
65 Mining; Any pickaxe
Hard
Kourend & KebosReady now
74 Farming; Seed dibber
Hard
Kourend & KebosReady now
Combat gear and a light source
Hard
Kourend & KebosReady now
Xeric's talisman charged with a lizardman fang, or a mounted xeric's talisman inside any player-owned house (see the House party worlds)
Hard
Kourend & KebosReady now
49 Thieving; Lockpick
Hard
Kourend & KebosReady now
62 Slayer; Combat gear; Boots of stone, brimstone, or granite
Hard
Kourend & KebosReady now
Completion of Dream Mentor; 66 Magic; Lunar spellbook selected; Means to cast Monster Examine ( )
Hard
Kourend & KebosDream Mentor
77 Runecraft, 38 Mining, and 38 Crafting; Any pickaxe and chisel
Elite
Kourend & KebosReady now
90 Woodcutting; Any axe
Elite
Kourend & KebosReady now
Dark totem; See the strategy guide
Elite
Kourend & KebosReady now
82 Fishing and 84 Cooking; Fishing rod and some sandworms
Elite
Kourend & KebosReady now
95 Slayer; Weaponry; Antipoison recommended
Elite
Kourend & KebosReady now
90 Magic; Arceuus spellbook selected; Dark essence block and the required runes ( )
Elite
Kourend & KebosReady now
See the strategy guide
Elite
Kourend & KebosReady now
85 Farming and 40 Fletching; Celastrus sapling, knife, spade, rake, and any axe; 8 potato cacti recommended to protect your sapling
Elite
Kourend & KebosReady now
None
Easy
Lumbridge & DraynorReady now
7 Slayer; Light source; Rope if the caves haven't been entered yet
Easy
Lumbridge & DraynorReady now
Completion of Rune Mysteries
Easy
Lumbridge & DraynorRune Mysteries
5 Runecraft; Pure, daeyalt, or rune essence; Access to the Water Altar (water talisman/tiara, elemental talisman/tiara, or the Abyss)
Easy
Lumbridge & DraynorReady now
None
Easy
Lumbridge & DraynorReady now
None
Easy
Lumbridge & DraynorReady now
15 Woodcutting and 15 Firemaking; Any axe and tinderbox
Easy
Lumbridge & DraynorReady now
None
Easy
Lumbridge & DraynorReady now
15 Fishing; Small fishing net
Easy
Lumbridge & DraynorReady now
Completion of Cook's Assistant; Bread dough, multiple recommended in case of burning one (always successful at 34 Cooking)
Easy
Lumbridge & DraynorCook's Assistant
15 Mining; Any pickaxe
Easy
Lumbridge & DraynorReady now
None, though a lockpick is recommended
Easy
Lumbridge & DraynorReady now
20 Agility
Medium
Lumbridge & DraynorReady now
8 Agility, 19 and 37; Mith grapple and any crossbow
Medium
Lumbridge & DraynorReady now
Completion of Animal Magnetism; 50 Ranged; 75 steel arrows with Ava's attractor, or 75 steel arrows with 999 coins
Medium
Lumbridge & DraynorAnimal Magnetism
Started Fairytale II - Cure a Queen; Dramen or Lunar staff to travel to Fairy ring code DIS
Medium
Lumbridge & DraynorFairytale II - Cure a Queen
31 Magic; Means to cast Lumbridge Teleport ( )
Medium
Lumbridge & DraynorReady now
30 Fishing; Fly fishing rod and some feathers
Medium
Lumbridge & DraynorReady now
38 Crafting; Leather, and a needle and thread or the costume needle
Medium
Lumbridge & DraynorReady now
30 Woodcutting; Any axe
Medium
Lumbridge & DraynorReady now
38 Thieving
Medium
Lumbridge & DraynorReady now
Completion of Lost City; 70 Combat level; Dramen or Lunar staff to enter Zanaris
Medium
Lumbridge & DraynorLost City
42 Hunter; Dramen or Lunar staff to enter Zanaris; Butterfly net and impling jar
Medium
Lumbridge & DraynorReady now
23 Runecraft; Earth talisman, earth runes, and pure or daeyalt essence; Access to the Fire Altar (fire talisman/tiara, elemental talisman/tiara, or the Abyss); Binding necklace recommended to guarantee the runes are successfully crafted
Medium
Lumbridge & DraynorReady now
60 Magic; Access to Bones to Peaches via the Mage Training Arena; Bones and means to cast Bones to Peaches ( )
Hard
Lumbridge & DraynorReady now
Completion of Lost City; 46 Agility; Dramen or Lunar staff to enter Zanaris, or access to the Abyss
Hard
Lumbridge & DraynorLost City
Completion of Lost City; 59 Runecraft; 28 pure or daeyalt essence (less may suffice with Raiments of the Eye pieces); Access to the Cosmic Altar (cosmic talisman/tiara, catalytic talisman/tiara, or the Abyss)
Hard
Lumbridge & DraynorLost City
57 Woodcutting; Any axe
Hard
Lumbridge & DraynorReady now
Completion of Tears of Guthix; Games necklace recommended for quick access
Hard
Lumbridge & DraynorReady now
Completion of Another Slice of H.A.M.
Hard
Lumbridge & DraynorAnother Slice of H.A.M.
Full completion of Recipe for Disaster; 130,000 coins
Hard
Lumbridge & DraynorRecipe for Disaster
63 Farming; Belladonna seed, seed dibber, spade, rake and any gloves
Hard
Lumbridge & DraynorReady now
65 Firemaking; Tinderbox and mining helmet
Hard
Lumbridge & DraynorReady now
52 Prayer
Hard
Lumbridge & DraynorReady now
70 Crafting and 57 Magic; Gold bar, cut diamond, amulet mould, ball of wool; Means to cast Lvl-4 Enchant ( )
Hard
Lumbridge & DraynorReady now
Completion of Death to the Dorgeshuun; 78 Thieving; Lockpick
Elite
Lumbridge & DraynorDeath to the Dorgeshuun
Completion of Death to the Dorgeshuun; 70 Agility, 70 Ranged and 70 Strength; Mith grapple, any crossbow, and a light source
Elite
Lumbridge & DraynorDeath to the Dorgeshuun
75 Woodcutting; Any axe
Elite
Lumbridge & DraynorReady now
88 Smithing; 5 adamantite bars and a hammer
Elite
Lumbridge & DraynorReady now
76 Runecraft; 57 Runecraft with 3 Raiments of the Eye pieces, (2 pieces with Abyssal lantern lit with magic logs); 38 Runecraft with 4 Raiments of the Eye pieces (random chance, not guaranteed); 28 pure, daeyalt, or rune essence (less may suffice at higher Runecraft levels); Access to the Water Altar (water talisman/tiara, elemental talisman/tiara, or the Abyss)
Elite
Lumbridge & DraynorReady now
Completion of all quests; Quest point cape
Elite
Lumbridge & DraynorReady now
15 Crafting; Chisel; Any blamish shell
Easy
MorytaniaReady now
12 Cooking; Thin snail; 2 Ecto-tokens or quest completion of Ghosts Ahoy to walk into Port Phasmatys, or enough coins for a charter ship.
Easy
MorytaniaGhosts Ahoy
20 Combat level
Easy
MorytaniaReady now
15 Slayer; Earmuffs or Slayer helmet recommended
Easy
MorytaniaReady now
Any tannable hide and 2-45 coins depending on the type of hide
Easy
MorytaniaReady now
None
Easy
MorytaniaReady now
Weaponry
Easy
MorytaniaReady now
23 Farming (Ironman accounts require 47 Farming or the ability to kill gryphons); Bronze spear, watermelon, and a hay sack
Easy
MorytaniaReady now
Pot, bucket, and any bones
Easy
MorytaniaReady now
Wolfbane
Easy
MorytaniaReady now
Completion of Nature Spirit; Dramen or Lunar staff recommended to travel to Fairy ring code BIP
Easy
MorytaniaNature Spirit
29 Hunter; Rope and small fishing net
Medium
MorytaniaReady now
40 Agility
Medium
MorytaniaReady now
45 Woodcutting; Any axe
Medium
MorytaniaReady now
Ghostspeak amulet and 25 ecto-tokens (or 10 with the Ring of Charos(a))
Medium
MorytaniaReady now
Completion of Lair of Tarn Razorlor; 40 Slayer; Weaponry; Slayer ring recommended for quick access to Tarn's Lair
Medium
MorytaniaLair of Tarn Razorlor
Completion of Cabin Fever; 40 Cooking; Empty inventory and head slot; At least one opposing player to start the game
Medium
MorytaniaCabin Fever
Quest start of Nature Spirit; Dramen or Lunar staff recommended to travel to Fairy ring code BKR
Medium
MorytaniaNature Spirit
Completion of Dwarf Cannon; 35 Smithing; Steel bar and ammo mould (or 2 steel bars and double ammo mould)
Medium
MorytaniaDwarf Cannon
Started Rum Deal; 42 Slayer; Weaponry to fight at range, or means to negate disease (such as Slayer gloves), recommended
Medium
MorytaniaRum Deal
Completion of Ghosts Ahoy; Ectophial
Medium
MorytaniaGhosts Ahoy
Partial completion of In Aid of the Myreque; 22 Herblore; Restore potion, garlic, and silver dust (made by using a silver bar on the Ectofuntus bone grinder)
Medium
MorytaniaReady now
Completion of Desert Treasure I; 66 Magic and 50 Construction; 100,000 coins, 2 limestone bricks, 3 teak planks, hammer, and saw to construct a portal chamber with an activatable teak portal and teleport focus, if you haven't already; 200 law runes and 100 blood runes to direct a portal to Kharyrll, or 2000 law runes and 1000 blood runes if adding the portal to a portal nexus instead
Hard
MorytaniaDesert Treasure I
71 Agility; Slayer helmet or nose peg recommended against the aberrant spectres, when climbing the spikey chain on the ground floor1 floor as a shortcut to the advanced spikey chain; Only a successful climb (not taking damage) will count as task completed.
Hard
MorytaniaReady now
Started The Great Brain Robbery; 47 Farming; 3 watermelon seeds, spade, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Hard
MorytaniaThe Great Brain Robbery
Completion of Cabin Fever; 50 Woodcutting and 50 Firemaking; Any axe and a tinderbox; Witchwood icon and a light source (if Fire of Eternal Light has not been built) recommended
Hard
MorytaniaCabin Fever
Completion of In Aid of the Myreque; See the recommendations
Hard
MorytaniaIn Aid of the Myreque
Completion of Cabin Fever; 58 Slayer; Witchwood icon and a light source
Hard
MorytaniaCabin Fever
53 Farming; Mushroom spore, seed dibber (or Barbarian Farming), and a rake; Ultracompost recommended
Hard
MorytaniaReady now
Completion of Nature Spirit and the Knight Waves Training Grounds (which requires completion of King's Ransom); 70 Prayer and 70 Defence (neither boostable); Dramen or Lunar staff recommended to travel to Fairy ring code BIP
Hard
MorytaniaNature Spirit +1
65 Agility
Hard
MorytaniaReady now
Completion of Haunted Mine; 55 Mining; Any pickaxe; Crystal-mine key recommended (allows use of veins on Level 2, right next to the secret entrance)
Hard
MorytaniaHaunted Mine
Partial completion of In Aid of the Myreque; Access to Barbarian Fishing; 96 Fishing and 76 Strength (both are boostable); Shark lure recommended; If you are boosting with the Dragon harpoon special attack, you need to bank the harpoon before catching the shark. Having it in the inventory will use it by default and it will not count as barehanded.
Elite
MorytaniaReady now
Completion of Shades of Mort'ton; 80 Firemaking; Magic or Redwood pyre logs, any shade remains, and a tinderbox
Elite
MorytaniaShades of Mort'ton
Completion of Lunar Diplomacy; 83 Magic; Lunar spellbook selected; Means to cast Fertile Soil ( )
Elite
MorytaniaLunar Diplomacy
84 Crafting; 3 black dragon leather, and a needle and thread or the costume needle
Elite
MorytaniaReady now
85 Slayer; Weaponry
Elite
MorytaniaReady now
70 Defence; Various other skill requirements depending on the set used, none of which can be boosted: 70 Attack and 70 Magic for Ahrim's 70 Attack and 70 Strength for Dharok's or Torag's 70 Attack for Guthan's or Verac's 70 Ranged for Karil's
Elite
MorytaniaReady now
None
Easy
VarrockReady now
Completion of Rune Mysteries
Easy
VarrockRune Mysteries
15 Mining; Any pickaxe
Easy
VarrockReady now
100 coins; Logs, obtainable from a dying tree here with any axe for another easy task
Easy
VarrockReady now
Food recommended at low combat levels
Easy
VarrockReady now
13 Agility
Easy
VarrockReady now
Any axe; 100 coins recommended, to have the Sawmill operator turn the logs from the tree into a plank for another easy task
Easy
VarrockReady now
50 coins
Easy
VarrockReady now
Bones
Easy
VarrockReady now
8 Crafting; Soft clay
Easy
VarrockReady now
See Kudos for all activities that grant them
Easy
VarrockReady now
9 Runecraft; Pure, daeyalt, or rune essence; Access to the Earth Altar (earth talisman/tiara, elemental talisman/tiara, or the Abyss)
Easy
VarrockReady now
20 Fishing; Fly fishing rod and some feathers
Easy
VarrockReady now
5 Thieving
Easy
VarrockReady now
Limpwurt root, red spiders' eggs, and 5 coins
Medium
VarrockReady now
32 Quest points
Medium
Varrock32 quest points
Completion of Gertrude's Cat and partial completion of Garden of Tranquillity; 100 coins; Wear a Ring of Charos(a)
Medium
VarrockGertrude's Cat
Completion of Tree Gnome Village
Medium
VarrockTree Gnome Village
Jagex Account or the older RuneScape Authenticator; Food, protection prayers, and/or enough hitpoints to run through all four floors of the stronghold
Medium
VarrockReady now
Completion of A Soul's Bane
Medium
VarrockA Soul's Bane
Completion of The Dig Site; Digsite pendant, or a mounted digsite pendant inside any player-owned house (see the House party worlds) Creating the digsite pendant for the first time requires 49 Magic, the clean necklace, and means to cast Lvl-3 Enchant ( )
Medium
VarrockThe Dig Site
25 Magic; Means to cast Varrock Teleport ( )
Medium
VarrockReady now
40 Combat level
Medium
VarrockReady now
20 mahogany logs and 30,000 coins
Medium
VarrockReady now
Completion of Garden of Tranquillity; 25 Farming
Medium
VarrockGarden of Tranquillity
Completion of Enlightened Journey; 30 Farming; 40 Firemaking; One set of normal logs, oak logs, yew logs, or magic logs, depending on the chosen destination; If the starting point in Varrock has not been unlocked yet, an additional 10 willow logs are needed to first fly towards it from Entrana
Medium
VarrockEnlightened Journey
30 Agility
Medium
VarrockReady now
66 Hunter; 800 coins; 2 dashing kebbit fur (requires 69 Hunter if playing as Ironman)
Hard
VarrockReady now
See Kudos for all activities that grant them
Hard
VarrockReady now
57 Woodcutting; Any axe
Hard
VarrockReady now
Completion of Desert Treasure I; 54 Magic; Ancient Magicks selected; Means to cast Paddewwa Teleport ( )
Hard
VarrockDesert Treasure I
Skull sceptre, or the required items to create it
Hard
VarrockReady now
60 Woodcutting and 60 Firemaking; Any axe and tinderbox
Hard
VarrockReady now
50 Construction; 25,000 coins; Additional 5,000 coins if already using Fancy Stone, to change to something else and back
Hard
VarrockReady now
68 Farming and 60 Woodcutting; Yew sapling, any axe, and a spade; 10 cactus spines recommended to pay the gardener
Hard
VarrockReady now
52 Prayer
Hard
VarrockReady now
51 Agility
Hard
VarrockReady now
Completion of Druidic Ritual; 90 Herblore; Super attack (4), super strength (4), super defence (4), and a torstol
Elite
VarrockDruidic Ritual
Completion of Dream Mentor; 86 Magic; Lunar spellbook selected; 21,000 coins and 20 mahogany logs; Means to cast Plank Make twenty times ( )
Elite
VarrockDream Mentor
95 Cooking; Raw summer pie; Chef's hat, golden chef's hat, Varrock armour 3, or Cooking cape
Elite
VarrockReady now
Completion of The Tourist Trap; 89 Smithing and 81 Fletching; Runite bar, 10 feathers and a hammer
Elite
VarrockThe Tourist Trap
78 Runecraft; 52 Runecraft with 2+ Raiments of the Eye (1 piece with Abyssal lantern lit with magic logs); 28 pure, daeyalt, or rune essence (fewer may suffice with more Raiments of the Eye pieces); Access to the Earth Altar (earth talisman/tiara, elemental talisman/tiara, or the Abyss)
Elite
VarrockReady now
9 Hunter; Bird snare
Easy
Western ProvincesReady now
40 Combat level
Easy
Western ProvincesReady now
15 Mining; Any pickaxe
Easy
Western ProvincesReady now
None
Easy
Western ProvincesReady now
None
Easy
Western ProvincesReady now
Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 30 chompy or jubbly bird kills
Easy
Western ProvincesBig Chompy Bird Hunting
40 Combat level
Easy
Western ProvincesReady now
None
Easy
Western ProvincesReady now
Completion of Rune Mysteries
Easy
Western ProvincesRune Mysteries
20 Fletching; Oak shortbow (u) and bow string
Easy
Western ProvincesReady now
Weaponry
Easy
Western ProvincesReady now
Completion of Tree Gnome Village and The Grand Tree; 37 Agility
Medium
Western ProvincesTree Gnome Village +1
Completion of Tree Gnome Village
Medium
Western ProvincesTree Gnome Village
31 Hunter; Teasing stick, logs, and a knife
Medium
Western ProvincesReady now
Partial completion of Monkey Madness I; 46 Fishing; Big fishing net
Medium
Western ProvincesReady now
Partial completion of Monkey Madness I; 35 Woodcutting and 35 Firemaking; Any axe and tinderbox
Medium
Western ProvincesReady now
70 Combat level
Medium
Western ProvincesReady now
Completion of The Grand Tree and partial completion of One Small Favour
Medium
Western ProvincesThe Grand Tree
Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 125 chompy or jubbly bird kills
Medium
Western ProvincesBig Chompy Bird Hunting
Completion of Eagles' Peak; Rope
Medium
Western ProvincesEagles' Peak
42 Cooking; Gnomebowl mould, Gianne dough, 4 chocolate bars, an equa leaf, 2 pots of cream, and chocolate dust (can all be purchased at Grand Tree Groceries)
Medium
Western ProvincesReady now
Completion of the Gnome Restaurant tutorial; 29-42 Cooking (varies per food)
Medium
Western ProvincesReady now
Completion of The Eyes of Glouphrie; Crystal saw seed
Medium
Western ProvincesThe Eyes of Glouphrie
Completion of The Grand Tree; 40 Mining; Any pickaxe
Medium
Western ProvincesThe Grand Tree
Completion of Roving Elves; 70 Ranged; Crystal bow or Bow of Faerdhinen
Hard
Western ProvincesRoving Elves
Completion of Swan Song; 62 Fishing and 62 Cooking; Small fishing net
Hard
Western ProvincesSwan Song
100 Combat level
Hard
Western ProvincesReady now
69 Hunter; 500 coins
Hard
Western ProvincesReady now
Partial completion of Monkey Madness I; 48 Agility; Ninja monkey greegree or Kruk monkey greegree (other greegrees will cause you to fail the course)
Hard
Western ProvincesReady now
Partial completion of Monkey Madness I; 50 Woodcutting and 50 Firemaking; Any axe (excluding felling axes) and a tinderbox
Hard
Western ProvincesReady now
Started Regicide; 70 Mining; Any pickaxe
Hard
Western ProvincesRegicide
Started Mourning's End Part I; 68 Farming; Palm sapling, rake, and spade; 15 papayas recommended to pay the gardener
Hard
Western ProvincesMourning's End Part I
Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 300 chompy or jubbly bird kills
Hard
Western ProvincesBig Chompy Bird Hunting
Completion of Roving Elves; 65 Construction; 3 mahogany planks, saw, and hammer; Isafdar painting (bought from Sir Renitee for 2,000 coins); 25,000 coins to construct a Quest Hall if you haven't already
Hard
Western ProvincesRoving Elves
Started Regicide; See the strategy guide
Hard
Western ProvincesRegicide
Completion of the Awowogei subquest of Recipe for Disaster; 64 Magic; Means to cast Ape Atoll Teleport ( )
Hard
Western ProvincesRecipe for Disaster/Freeing King Awowogei +1
75 Thieving
Hard
Western ProvincesReady now
Started Regicide; 85 Fletching; Magic longbow (u) and a bow string
Elite
Western ProvincesRegicide
93 Slayer; See the strategy guide
Elite
Western ProvincesReady now
75 Farming; Magic sapling, 25 coconuts, rake, and a spade
Elite
Western ProvincesReady now
Completion of Underground Pass; 85 Agility
Elite
Western ProvincesUnderground Pass
40 Combat level, 22 Prayer, 42 Attack, 42 Strength, 42 Defence, 42 Hitpoints, 42 Ranged, and 42 Magic; Any void helm (melee, ranger, or mage helm); Void knight top, robe, and gloves
Elite
Western ProvincesReady now
Completion of Big Chompy Bird Hunting; Ogre bellows, (comp) ogre bow, and ogre or brutal arrows; 1,000 chompy or jubbly bird kills
Elite
Western ProvincesBig Chompy Bird Hunting
Started Mourning's End Part I; 85 Thieving
Elite
Western ProvincesMourning's End Part I
21 Magic; Item that can be alchemised (nearly any item)
Easy
WildernessReady now
None
Easy
WildernessReady now
None
Easy
WildernessReady now
Access to the Chaos Altar (chaos talisman/tiara, catalytic talisman/tiara, or the Abyss)
Easy
WildernessReady now
Weaponry
Easy
WildernessReady now
15 Agility; Weaponry
Easy
WildernessReady now
None
Easy
WildernessReady now
None
Easy
WildernessReady now
None
Easy
WildernessReady now
15 Mining; Any pickaxe
Easy
WildernessReady now
Completion of Enter the Abyss
Easy
WildernessEnter the Abyss
Any team cape
Easy
WildernessReady now
55 Mining; Any pickaxe
Medium
WildernessReady now
61 Woodcutting; At least mithril axe and weaponry
Medium
WildernessReady now
60 Agility or 60 Strength; God equipment recommended if going further inside
Medium
WildernessReady now
52 Agility
Medium
WildernessReady now
Protection from dragonfire recommended if not safe spotting and weaponry to slay it
Medium
WildernessReady now
Weaponry, or sufficient combat stats to defeat a level 86 or level 98 Ankou while unarmed
Medium
WildernessReady now
60 Magic; Unpowered orb and means to cast Charge Earth Orb ( )
Medium
WildernessReady now
60 Agility or 60 Strength, and 50 Slayer; Weaponry and god equipment
Medium
WildernessReady now
None
Medium
WildernessReady now
Partial completion of Between a Rock...; 50 Smithing; 7500 coins, 3 gold bars, and a hammer
Medium
WildernessReady now
Muddy key; Knife, Wilderness sword 1, or a slashing weapon (Or with 82 Agility using the Stepping Stone shortcut North of the Lava Maze)
Medium
WildernessReady now
Completion of Mage Arena I; 60 Magic; Any god staff and means to cast its related god spell ( per cast)
Hard
WildernessMage Arena I
66 Magic; Unpowered orb and means to cast Charge Air Orb ( )
Hard
WildernessReady now
67 Hunter; Small fishing net and a rope
Hard
WildernessReady now
75 Smithing; Hammer and 2 adamantite bars; 6,000-7,500 coins
Hard
WildernessReady now
Protection from dragonfire recommended if not safe spotting and weaponry to slay it
Hard
WildernessReady now
See the strategy guide
Hard
WildernessReady now
See the individual strategy guides for the Crazy archaeologist, Chaos Fanatic, and Scorpia
Hard
WildernessReady now
64 Agility; Partial completion of Troll Stronghold, or completion of the Easy Combat Achievements for Ghommal's hilt 1
Hard
WildernessReady now
60 Agility or 60 Strength, and 68 Slayer; Weaponry and god equipment
Hard
WildernessReady now
53 Fishing and 25 Herblore; Oily fishing rod, fishing bait; Knife, Wilderness sword 1 or 2, or a slashing weapon
Hard
WildernessReady now
Completion of the Medium Wilderness diary is required to kill the greater versions, and completion of the Hard Wilderness diary is required to kill the lesser versions; See the individual strategy guides for Callisto, Venenatis, and Vet'ion, or those for the weaker bosses Artio, Spindel, and Calvar'ion
Elite
WildernessReady now
Completion of Desert Treasure I; 96 Magic; Ancient Magicks selected; Means to cast Ghorrock Teleport ( )
Elite
WildernessDesert Treasure I
85 Fishing and 90 Cooking; Lobster pot and dark fishing bait; 3,750-7,500 coins
Elite
WildernessReady now
85 Mining and 90 Smithing; Weaponry, any pickaxe, hammer, and 16 coal; 3,750-7,500 coins
Elite
WildernessReady now
84 Thieving
Elite
WildernessReady now
60 Agility or 60 Strength, and 83 Slayer; Weaponry and god equipment
Elite
WildernessReady now
75 Woodcutting and 75 Firemaking; Any axe and tinderbox; 3,750-7,500 coins
Elite
WildernessReady now